Alright guys, I am basically looking for some start-up help in using Blender to make games. Let me start by saying I am competent in other blender aspects. Modeling, texturing, lighting, that stuff I got down. The problem I have now is I don’t know what steps to take to turn my models and characters into a game.
I know how to use the basics of action blocks, but I am not confident enough to say that I am very good at it, so my first question would be if anybody has any tutorials or advice on how to advance my skills with action blocks to better my ability to develop actions and link my animations.
This however runs into the more important questions of how should I organize the files that are linked to the game. Obviously one cannot simply lump everything into one Blender file and make a game out of that, this brings me to my question, how would you guys recommend I organize said files? I love Blender and would love to stick with it as my primary program of creation for my game, however is there some sort of outside program (like unity) in which you guys would recommend exporting and organizing my models in? Or is there just a key to linking these files in Blender itself that I am not aware of?
Any help is appreciated, thanks!