Started head modeling

Hi guys!
I’ve been wanting to model a head inside of Blender for a while now, and now I have done something I call the best start of a human head I’ve ever done inside of Blender. So, I’m pretty happy with it.
But now as It’s only a start I would like to get some criticism for anything on the head, because It’ll be easier to fix it now when it’s not fully surrounded with vertices if you know what I mean.


If you have anything to say just reply to this thread and I’ll be happy to see what you write.
Cheers - Erk Blender

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The topology between the nose and the mouth looks odd the way it crosses in that diamond kind of pattern. You might want to straighten it out.

Is this the subdivided wireframe or do you have Optimal Display on? If that’s the optimal display then I think you have too many edges at this stage.
Also I second what Omnilord said.