Using sketchy’s fur texture…
I believe I found way to use a softbody to animate static particles.
How it works
- The force level applied to the particles, is based on the location of the empty. (Using a python script)
- The empty is parented to a point on “plane”.
- The plane is softbody-ized.
- The plane is parented to the “cube,” or particles.
How to animate
- Just animate the location of “cube”
Here is the Blend: http://snowshoe.f2o.org/static02.blend
Here is a test animation: http://snowshoe.f2o.org/0001_0090.avi
Special thanks to:
delt0r
jms
