Hi, I’m new to blender and this forum. So hello guys and girls
i need help. (Using blender 2.70)
i have a human character mesh model with avastar armature attached, I posed the model the way I want it.
how do i detach the armature and keep the mesh posed so I can upload use the mesh model as a static mesh for second life.
everything I’ve tried the model snaps back to the t-pose.