Hey,
I was just wondering wether or not it’s possible to keep dynamic objects stationary. I’m fairly sure it’s possible, but not sure how…:-?
Thanks in advance!
Hey,
I was just wondering wether or not it’s possible to keep dynamic objects stationary. I’m fairly sure it’s possible, but not sure how…:-?
Thanks in advance!
w00t!!! go homestar!!
sorry i havent a clue what youre talking about. im not a game dev type of dude
GFX Idiot: right…
You have to use python or an IPO. For python you have to do something ilke gameObject:GetCurrentPosition() crap and then gameObject:SetPostion(sdf) blabla. Don’t try those codes at home, i know no python.
you can also have you dynamic object always loop frames 1-2 which would just be keyframes of it standing still.
Pooba
You can use an add object actuator to add an invisible cube around your object. Make sure you give the cube a material and set restitute to zero, or when the cube dissapears your object will go flying. (Kind of funny actually, but not at all the behavior you want in a finished game.)
well, then why the hell did you reply?
he does call himself GFX Idiot…