Stationary Dynamic Objects

Hey,
I was just wondering wether or not it’s possible to keep dynamic objects stationary. I’m fairly sure it’s possible, but not sure how…:-?

Thanks in advance!

w00t!!! go homestar!!

sorry i havent a clue what youre talking about. im not a game dev type of dude

GFX Idiot: right…

You have to use python or an IPO. For python you have to do something ilke gameObject:GetCurrentPosition() crap and then gameObject:SetPostion(sdf) blabla. Don’t try those codes at home, i know no python.

you can also have you dynamic object always loop frames 1-2 which would just be keyframes of it standing still.

Pooba

Welcome aboard the USS Homestarrunner.com! I am your captain, Homestar Runner! :smiley:

Thanks!

You can use an add object actuator to add an invisible cube around your object. Make sure you give the cube a material and set restitute to zero, or when the cube dissapears your object will go flying. (Kind of funny actually, but not at all the behavior you want in a finished game.)

well, then why the hell did you reply? :expressionless:

he does call himself GFX Idiot…