Steal Smelter Scene

i have not been around here in a while.
or done a lot with blender in a while.

i stated a project yesterday to play with all the new toys in 2.81
i like this scene but it looks CG to me.
do you guys have any advice to make it look not as CG.

i know that i need to change the textures on the rails closest to the camera and all so most of the conduit repeats and will fix that.

thanks, John.

edit: Moved to Focued Critiques


hi, you need more rubbish on the ground, especially more smaller pieces.
Then the volumetric light from the top, it’s not parallel like from the moon or sun - maybe you should fix that. Did you use an HDRI for reflections? The chain seems a bit of where it hits the ground.
hope this helps a bit.

A true industrial setting probably would not have sky-light. There would be light fixtures overhead and probably around the catwalks. I’d suggest surfing for old photos to see how actual factories handled this.

I dig it. Maybe a little DOF? I like it. Even more detail? With normals or debri gribble.