Ok, here it is (only screens for the moment):
the body (base):
2:
The hi-poly head:
side:
Maybe I went a bit overboard with the pipes… :evilgrin:
Ok, here it is (only screens for the moment):
the body (base):
2:
The hi-poly head:
side:
Maybe I went a bit overboard with the pipes… :evilgrin:
Looks good so far, but if this thing is supposed to be mechanical maybe a bit more flat surfaces wont be wrong. Currently the “skin” looks pretty much made of one piece. But I think you’re on the right way.
The ‘skin’ at the moment is just a base, there will be pistons etc. on top of it… Here is a quick render:
it is awesome trust me if i had money i would buy it for about 100$-300$
An update on the neck:
off topic a bit but i noticed you have age of empires
With head armor:
Big update:
really good rendering … excellent progress
Great detailing so far, really good job on the wires, did you use curves with a bevel object for those or a mesh with a curve modifier or did you do something else?
The only thing I can think of right now is that the gold on the neck resembles fragile gold leaf at the moment, doesn’t look like a strong material to support the heads and take hits in certain situations.
wow nice work!
i got some crits on the body tho… the hind legs seem to bend too much (rounded)
the tail should be a little longer, and overall the body needs more muscle definition, especially at and around the base of the legs (buff these up a bit)
i’ll be lookin forward to your next updates
Will do moredread, next update will be big but take some time (I am armouring the body) - If you/anyone is interested I have the .blend Here
The link may take about 20mins to start working (I have to upload 55mB file on dialup… :p)
Btw the neck was made with the make chain addon
A quick screen of the new chest:
A new pic, the rocks need work tho…