Thanks for the feedback…appreciate it all.
Not too sure what can be done regarding the lighting. I’m kind of limited with the sun’s direction coming from the window. There is an HDR which helps metal pop a little, along with a subtle fill light light to prevent total blackness in some areas. If I crush the shadows/blacks I’ll lose details on some of the objects scattered around the scene. Need to do some experimentation here.
Saturation is something I struggled with in my scenes lately. If I set the saturation around average, it will look good on an IPS monitor (which have inherently more saturated colors), but would look like crap on a TN panel that tends to have more washed out colors. Striking the right balance is a tricky thing for sure.
Over textured? Can you elaborate on that one?
Anyway, here is the render without post processing. What do you guys think, especially regarding the colors? Shadows do pop out a little more.