HA! this is Blender at its best:)
Had planned 5 minutes for this task, but it has now taken me 2 hours…
I am animating a simple steering wheel,
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I make a circle mesh or a tube mesh and design the wheel
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I rotate it slightlig vertically so that it resmebles the position it has in a real car
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I then rotate the wheel right left right left a few times… it moves perfectly along its own axis.
so I insert several key frames -
ups! when I play it after the key frames were done, the wheel moves in all directions and not only the traditional left/right only…
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I make sure to work in local transformation orientation, and the centre of the wheel is in the VERY centre of the mesh so I dont see any reason why blender wants to make the steering wheel do some kind of belly dancing instead of animating a simple left/right movement
Can anyone help?