Steering

I just started trying to figure out the game engine and I’m trying to make a simple game where you steer around a little spaceship thingy one the gound. I know how to make keystrokes control the direction but I was wondering how you make object motion relative to the object so if you press the left key to turn the object then press the forward arrow it moves in the new direction. Can anyone help me?

To make an object move relative to its own rotation, click on the L (for local) button beside the motion parameters.

Benman 88 - I’m not sure I understand what you’re asking. Setting up logic blocks to turn an object with key strokes is pretty easy, just set up something like this:

Keyboard [sensor] => AND [controller] => Motion [actuator]
Left Arrow …dRot (0.1)
(or use Torque)

Then to have your object move forward, use something like this:

Keyboard [sensor] => AND [controller] => Motion [actuator]
Up Arrow…dLoc (0.1)
…(or use Force)

If that isn’t what you meant, please explain or give an example.