Hello,
I like to paint a model based on a texture reference and ideally in a way like the Photoshop Clone tool works. Is that indeed not supported?
I have gone through several tutorials and understand that in a way this can be done by selecting the reference image and use it as a stencil like in this video https://www.youtube.com/watch?v=lO8qDNZf5o0. I still wonder if there is more control like with the Photoshop Clone tool.
And can only a single image be selected for the albedo texture only? Or is it possible to load a set of matching PBR textures so all PBR maps are generated for the model when painting based on stencils?
Thank you!