I’m really in trouble trying to compile Blender.
MSVC 2008 and CMake.
Before Git, it was ok, but I quite didn’t get what should I do.
My questions (hope you bear with me):
1 - What are the exact GIT paths that need to be cloned for Blender, Extensions, Addons, etc, in order to have a complete build with most features?
2 - Is there any limitation that affects supported features after Blender has moved to Git?
I mean, something that was working in SVN and isn’t working currently in Git.
I have no “bf_bullet” project here, thus, I can’t compile with bullet…
3 - I could compile Blender once, without most features, BUT revision details didn’t appeared.
Has something to be changed in CMake for the magic to happen?
4 - Could someone please give nice step-by-step instructions for the ones suffering to migrate their environments from SVN to Git (like me)?
I’m completely lost, to be honest.
Wiki didn’t help…
I searched but it seems like I’m alone in this boat