stick a grid to a curved outline

Hi there,

I’m working on an animation of the Galapagos islands. I managed to get an outline of the islands by making a SVG file in Illustrator and import it in Blender. So i have a curved outline. To make some vulcano’s etc i need to convert it to a mesh but doing that will give me a bad mesh.

Is there a way to kind of stick a grid to the curved outline and cut it out leaving a nice grid to model.

I tried the shrinkwrap modifier, is that the way to go?

Any suggestions?

Thanks, Twan

[ATTACH=CONFIG]124381[/ATTACH]can you show some pics

you could show edges with some nodes effect
but not ertain if you can show it in color

i got an example in BW

but wont show all edges only outside ones!

also you an show your mesh as a wiremesh in F5!

happy 2.5