Is there any way to make a grenade or bomb that sticks to other objects? I’ve tried making it static to give the illusion it’s “sticking” but it doesn’t work for moving objects. How can I go about doing something like this?
I considered parenting at one point, but the parenting actuator only works for one object and I need to make it stick to anything it collides to.
I know you don’t want to hear this, but Python is your solution.
If you want to study from an example, find a bullet hole script somewhere and adapt it using the appropriate method.
That should be easy.
That’s allright, I knew if I wanted to get really serious at GE I would have to learn python at one point XD.
I’m learning C++ right now and even though it’s totally different than Python it should help a little. Anyway, thanks
well, there’sandrew-101’s GetClosest function in the resources, to start. it can be used for many wonderful things.