Stielhandgranate World War I

Hey all,

I made this Stielhandgranate for a FPS about world war one and I would love to hear some feedback.
Thanks in forward!

absolutely LOVE it!

Not really a crit, but a little “damage” to the wood or can (or whatever it’s called) add up more realism.

Yeah, really good. But how many verts? It may be too much for BE, but not for other game engines.

Hey thanks for your replies.

I see what I can do to damage up the wood more.

It’s 750 polys atm with a 1024X1024 texture resolution. The game will use ogre3d as engine so it won’t be a problem.