This is an experiment to test V-Ray in Blender. It seems I need some more practice with V-Ray but overall it’s not half that bad. Originally there was a character in the scene but I’m having some trouble rendering the skin when it’s farther from the camera.
P.S. I know the treads are not that visible. I plan on modeling them and re-rendering with better settings but after a 10 hour wait I think I’ll leave this for some other time.
Edit: I just noticed there’s no AO on the column behind the windshield. Damn!