Storing some shader's values for each frames

Hi guys,

I’d like to know what would be the best way of doing this. I’m sure it’s doable in Python but I have no experience in coding so maybe there is an easier/better way of doing it and this post isn’t at the right place :s

What I want is to write to a txt file (or whatever format I can read and use) some values of certain shaders for all the frames of the playback/rendering range.

Example of how it could look :

#of frame,Value#1 of shader#1,Value#2 of shader#1,Value#3 of shader#1,Value#1 of shader#2,Value#2 of shader#2 etc.

So, on the txt file, it’ll look something like that :

1,3,1,3,4,5 …
2,1,3,6,10,0 …
3,5,3,2,0,12 …

Thanks a lot and have a good day.