Strand sizes?

Is there anyway to make the size of strands relative to the distance from the camera?
heres an example of what I’m talking about:

Both planes and particles in this are EXACTLY the same. The only difference is that the plane on the left is farther away from the camera then the plane on the right. As you can see the plane thats farther away is smaller (makes sense) but the particles are the same width (in pixels) on each plane even though some are farther away (doesn’t make sense).

Try pressing the button labeled “Animated” next to the static button in the particles pannel. I’m not sure that this is the intended purpose for the button but the popup description indicates that the strands are forced to rerender on every frame of the animation. At any rate the static particles in 2.42 are behaving badly on my machine, probably my install though.

I think there was a build posted that decreased strand width as it got farther from the camera. But for now, you’re going to have to tweak the strand settings manually depending on distance.