I have a problem regarding Blender 3D view navigation. The geometry and all were okay when i use the orthogonal view (toggle numpad 5), but when i switch to perspective mode everything went wrong.
now, i don’t know if i accidentaly hit kthe wrong key or something, but when in perspective mode, the mesh is looked like it’s being normal flipped and squashed. And when i scroll my mouse wheel for zoom in, as if it go through z depth or something…
Does anybody experience something like this before ? need help. thanks