Strange colours inside Blender

This is a white material with Transmission = 0, Roughness = 1.0 Alpha = 0.7 etc . I have both 2.92 and 2.83 installed. I had 2.9 installed through Ubuntu Store in 20.04. I wanted to use 2.83 so followed the link to Snap store from and installed 2.83 using the command line. Please see the white material and how it looks inside Blender ( the same for 2.83 )

it looks like an OpenGL issue, was this working fine before on your computer ?
Buttons shoudn’t display these diagonal lines/split everywhere .

What is your graphic card and are your drivers up to date ?

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I moved to my desktop today. It has both Windows 10 and Ubuntu 20.04. Everything is fine inside Windows 10, I just checked.

This PC has no graphics card. Please see the Neofetch output

OS: Ubuntu 20.04.1 LTS x86_64
Kernel: 5.8.0-38-generic
Uptime: 48 mins
Packages: 2224 (dpkg), 14 (snap)
Shell: bash 5.0.17
Resolution: 1366x768
WM: Mutter
WM Theme: Adwaita
Theme: Yaru-Orange [GTK2/3]
Icons: Vista [GTK2/3]
Terminal: gnome-terminal
CPU: AMD A6-6400K APU (2) @ 3.900GHz
GPU: AMD ATI Radeon HD 8470D
Memory: 2795MiB / 7149MiB

This from 2.83. The diagonal split is not in appearing in 2.83. I do not see any driver issue in Additional Drivers. It would be nice to know where to check further

I don’t know much about AMD GPUs,
First thing is to be sure you’re using the latest drivers, I don’t know if it’s possible to see if that GPU is officially supported by blender …
If that the case then it’s a bug and you may look in the bug report if it’s already submitted…

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I created a bug report

Hum, seems that your graphic card is outdated , that explain a lot , unfortunately there is nothing to do about it…

It is working with the same hardware in Windows 10.