Strange generated textures

Hi i have problem with textures via rendering. I upload 2 pictures. First one is screen when i change Viewport shading from solid to rendered. Textures are fine. But second one is after rendering. Why is it happens and how can i fix it? Textures on terrain are generated (on trees and houses are UV/mapped) with cube projection and changed size on X and Y axis. I render via Blender render engine. Thank you for your help and i am sorry for bad english.

Good picture:

Bad picture:
/uploads/default/original/4X/f/4/5/f45b12ef8350daa65b9431647932c20d580b5734.pngstc=1

Attachments



Are you using any modifiers ? If so have you enabled the modifier for both the viewport and when rendered ?

Maybe check your uv maps? is the one selected the same as the one rendered?

Oh god dammit you are right. There is smooth modifier. I thought i accepted it. Thanks for your help! :slight_smile: