When I move the head bone (for example) I get this deformation: https://postimg.org/image/4fsqa8i43/
The eyes cylinders dont follow the mesh. Happen same with the belt.
This is the default mesh: https://postimg.org/image/y8zqiu6r7/
I was trying to fix this for hours but I cant. Please help.
Blend file: [ATTACH]452963[/ATTACH]