Strange model changes... can't smooth?

Can anyone tell me what’s going on here? I made this model of a teacup, but when I set it smooth and / or subsurf it, some strange things happen to the model.

http://img420.imageshack.us/img420/7709/strange3yy.th.jpg

Why does that happen? (there were also other similar changes further down in the cup…)

Try selecting all (press a) in edit mode , then press w > choose remove doubles

Select all vertices, then CTRL+N>>Recalc normals outside. See if that works.

Friday13: Didn’t work. :confused:

Hazza: “Removed 0 vertices”

I zoomed in at some of the problem areas and it seems some of the faces aren’t connected, I don’t know how that could’ve happened though…

Edit: It seemed kind of hopeless, so I started over again, but now, I see some strange stuff coming up in the render… buit not the same.

http://img420.imageshack.us/img420/6913/strange26ka.th.jpg

How come it looks like that?

Edit: Wow, ‘w->remove doubles’ worked on that, so thx I guess. :wink:

Even though this was a small problem, and something that only arises as a problem to a newbie, knowing how to fix it has greatly improved my modeling.