I’m trying to render some fireworks, following this tutorial: https://www.youtube.com/watch?v=s9vceDdTufo and I’m having some weird frames rendered, as you can see here:
This seems to be an artifact of the motion blur being on, which I initially thought must be caused by the particle cache being incomplete and some particles jumping in position from one frame to the next, but I’ve baked all the particle systems multiple times, deleting the cache folder just to be sure.
firework_test.blend (2.59 MB)
Frame 60 seems to be problematic for me…
Any ideas?