Strange normalmap problem

I can’t get normal maps to work in 2.5, when I render the scene it looks like this

here’s without the normal,

and for some reason,it works fine in the BGE,

any ideas why it does that? I noticed a new option “Sets space of normal map image” but that didn’t do anything. :no:

I’m having that problem too. Maybe it’s a bug?

I don’t know,but in 2.48 all works fine,so I’m starting to think that too…

any one?please.