It’s a strange problem with a mesh character I am doing in blender.
The spot lamp pointing at the figure lights-up the wrong side.
In other words, the back of the figure (which should be in darkness) is lit-up, and the front part is in darkness.
Maybe I’ve missed something stupid, but I can’t find anything that could be causing the problem.
If anyone can help I would appreciate it.
The .blend file (89K) is here: http://perso.wanadoo.fr/blenderstuff
( I sent it to ‘Fligh%’ a few days ago , as he offered to have a look, but I haven’t heard from him )