I am having a few issues with a character animation that I have done for a game.
I am exporting using COLLADA, and now I have finally managed to export the animation out, there is this very odd rotation happening whenever I play the animation.
In PreFab when I import the model and animation and play it, the character does a 180 degree spin and then stays there. When it is actually imported into the game the animation is all skewed too.
Rotating the character in edit mode doesn’t seem to fix this issue or actually change the rotation at all, no matter which direction I set it.
If anyone can help me with this I would be super greatful. Thanks!