Being a Noob with this I mistakenly thought I could do all the textures, materials with cycles. I have done the lighting for it but not any tweaks on the lighting to speak of I was doing another model and I did it with cycles and I started to tweak that and I saw that the noise was no longer there. It is only two wine glasses but I will work on that with this scene.
Well, have you done anything about lights and, especially, materials before switching to Cycles render engine? Any render parameter tweaks for Cycles?
This might be a stupid question but why do you need to put in the materials before going over to cycles. Watching some youtube videos I noticed people put the materials and textures while in the cycles render. I just assumed you can do it that way.
This is the blender render that I have done with this lighting effects. I have the key light as the sun and a spot light almost directly above and slightly toward the back. I still have some tweaking on the spot light. I want that shadow gone from behind the barrel laying down. Any suggestions would be appreciated.