Blender 2.8 | Cycle Render | Photoshop | Fusion | SketchUp
Personal project created in Blender. The cause of this project was to improve my particle system skills. All the pavement, gravel and leaves are populated with blender particle system.
Water ripples shader test. Image sequence, generated with blender particle system and dynamic paint used as a bump into the water shader:
Full project : https://www.behance.net/gallery/94521547/Streets-of-Sofia