OOOhhh… i know nothing of scripts… yet… but will learn soon as i find a place that teaches it >.<
BUT… ive already run int omoddeling "trouble? when it came to string like things… like the tongue of my lizard… i wanted to have the forks wrap around a gem… but getting it to bend reallistically and mold the mesh to the contours of the sphere was just being too time consuming for my immediate tastes… and killed my ideas i had for his tail.
I went to the “ideas for blender 2.35” thread and spoke about such a thing involving a form of toggleable “colision” detection script that could be used in animation and even base editing so people can get things like rope… arms… fingers… tongues… tentacles… or anything that is overly flexible that people “want” to do but just dont want to spend gods knows how long moving individual verts to thier perfect spots… for one image.
and like said above… with a group association of sorts they could work togeather to create nets and cloths MUCH easier as they would react naturally to other objects.
Is there interest for the posibilites of your script… you have no idea!