Strong Bad Stereoscope

I find the camera shift much better: the character stands out more from the backgraound, and the image just feels deeper overall. The first one you posted looked a little flat. Also there is some strange effect around the feet of the character in the default version, this is less problematic in the camera shift version.

Ok, I wanted to achieve the same thing, such a stereoscopic picture and the “moving-the-camera-to-the-right” thing worked perfectly for me. But now my real question: how to make a image like you made with the red and blue colours in one picture??? (http://img107.exs.cx/img107/8370/stereoscope2.jpg)
I would really like to know how 'couse I have such glasses.

Could you please explain so?

Holy crap! The “camera-shift-rotate” picture is really cool. I’m gonna have to make something like this. That’s just soo amazing. I never thought stuff like this could be done in blender, but it’s so simple. That’s amazing!

Seriously. :smiley:

Cool :stuck_out_tongue: How do you create this, any tutorial? Btw is there a technology for color 3D glases? so you can view this without red/cyan colors. :stuck_out_tongue:

I could focus with my eyes on it, the strange things it, put your hands on the 2 blurred images when you focused and the image is still there. :smiley:

Roger: I used a free program called anabuilder, which you can find here:
http://anabuilder.free.fr/welcomeEN.html
Then I chose “open parallel” from the file menu and opened choodaddy’s image, and then I saves it as an anaglyph. I would also recommend this site for other programs:
http://www.stereoscopy.com/downloads/
In particular, “stereo movie maker”.

thats pretty cool. I’m a master eyecrosser and focuser. I had all kinds of the 3d abstract images when I was little. This one requires some pretty massive eye crossing but I managed it with only slight discomfort. Its pretty cool.

I’m not sure, but it could be because the pictures are reverse. The picture on the right should be from more of a right angle, but instead it’s from the left. This means that when you look at it, it would have depth, but it would be inverted depth, and would mess with your head.

GREAT job on the Strong Bad by the way. You should send him an email. :smiley:

I cant get it :stuck_out_tongue: :stuck_out_tongue:

ok what happened to NOT having profanity on these forums?

:o I think I got it now :wink:

Hey B Manx2000, tnx for the sites, they will become very very handy.

I am currently trying StereoPhoto Maker and I think it will work out.

Thanks again :smiley:

I found a very usefull but very very very simple program wich you can use to make such a blue-red image (where you need such glasses for), such a stereoscopic image (with both images next to eachother) and anather image (wich I don’t understand yet).

I uploaded it here but changed the name from “stphmkre.exe” to “stphmkre.jpg” so that I could upload it here.

So to download the program click on the button below and then change the filename form “stphmkre.jpg” to “stphmkre.exe”.

Here are two images I have created with this program in about one minute :smiley: :
One with the red and blue colours for people who have such glasses:
http://img63.exs.cx/img63/592/test40.th.jpg

One for people who don’t:
http://img63.exs.cx/img63/3805/test41.th.jpg

I have been doing alot of work with stero 3d and it’s actually real easy to set up for stereo renders:

The setup that I use for stereo pairs is my SuzanneCam- what I have done for rendering my r - l views is to put a camera on the center of each of suzanne 's eyes and angle each one toward each other 1 to 2 degrees(according to the 30 to 1 rule it should be 1 deg each but 2 deg each exagerates a little and make the effect more noticable) - parent the cameras to suzanne and then all you have to do is move or scale suzanne and the cams are automatically set up for 3d renders…this way you can look at the scene and make suzanne’s head the right size to put the scene in proper perspective. If you want to get really fancy you can add a focus empty and track the cams to it.

Then you have to do 2 separate renders, one with the right cam and one for the left cam.

All that is left to do after that is join them together in [insert favorite image editor here].
(Or you could use the simple seq plugin that I made - look here for more info:
https://blenderartists.org/forum/viewtopic.php?p=300858&highlight=#300858

For a X-eyed stereo pair, put the right cam img on the left side. Also- if you save as jpeg but put the .jps extension on the end, the stereo applet will work with the image.

parallel stereo is very limited because you can’t make the images larger than about 2.5" (10cm) wide

there is also a seq plugin called rgstereo that generates the r-g anaglyph stereo img so you can do it either way completely in blender - animations also!

533k x-eyed xvid:
http://webpages.charter.net/paprmh/imgs/ani6-20259-0281.avi

I have more tips if you are interested…

BTW- Roger: The second img you made is parallel stereo and way too big to see- an image that size needs to be x-eyed stereo