I am very new to PBR and I am really feeling lost right now. Kinda also a little bit desperate because this is a test for a job. The part where I am struggling right now is for the texturing part. I downloaded many free model to see how pros do, and I am feeling more lost.
The model is finished and pretty decent in my humble opinion but it is the final part which is the texture that I am really struggling with.
- How to bake texture file so that it won’t be too heavy in size and still have good quality
- It is required to have AO bake file, I do not understand how to use it. Where to put it in the final render? with the base color or something?
Tried to find tutorial on youtube but they focus more on hi poly or for game engine stuff. I am just so confused