Stuck trying to model a Turban using cloth simulation

I’ve been wanting to model this turban:

Turban on top of head

I’m bad at sculpting and so to avoid it here’s what I tried:

Started with a circle, extruded and scaled it a couple of times, then applied a subdiv, shrinkwrap and solidy modifiers, then I ran cloth sim using a pinning group, with weights like so:
https://i.stack.imgur.com/lSb58.png

But results are clunky and all over the place. Any Ideas I might try or different parameters that I need to mess with to get the desired results?

https://blender.stackexchange.com/questions/233126/stuck-trying-to-model-a-turban-using-cloth-simulation?noredirect=1#comment394456_233126

Tips I got here is to invest time and learn sculpting, it might be easier that way and so that’s what I’ll try to do.