Studio Lighting in Blender3.2

I tried some Studio Setup , The Car model is by KEN_automotive designs
Randomly turned on blender and started playing around with lights and this came out
Its pretty simple but I think looks super cool.
I can’t do hard surface modeling but loved this free model from KEN

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The actual lighting in such a product shot would be very tightly focused on the car itself, so as to lead your eye to “the Almighty Product™ and nothing else.” Then, further lighting would be used to accent specific “sexy” features of the car.

The camera angle would also be very tight, and never at “more or less 90 degrees” to anything.


Agreed I should refine it!