First, gotta say, just updated to 2.48, and it looks all kinds of awesome. (Native x64 support FTW!)
I do have a question, though. Is there a way to export the GLSL materials? I’m messing around with XNA Game Studio (Yes, I am aware I’d have to switch them to HLSL), and being able to do most of the graphics in Blender would be all kinds of awesome.