I’m very glad to post something here for the first time
I’m french, I’ve been following Blender for a long time now, and used it from time to time for some short stuff.
But this time i’d like to start - and rather finish- this project i’ve had for years.
I guess You’ve played years ago this stupid and crazy game : Nintendo World Cup. Here’s a screenshot of the game (NEs and Game Boy). I spent so much time having fun playing it when i was a kid that i wanted to do it again with some special flavour (i.e low tech, still in 3D, give it some more craziness, ).
First i wanted to make it with Processing (java powered), which is an excellent software. I knew i could do it with blender, but python tutorials are quite hard to find, until i found SolarLune’s website (thank you so much!). Even better : he/she loves pixelart, which is what i wanted to achieve.
So i’ve been playing around for a few days, and here’s the veeeery basic stuff : some guy being able to run in the old way (only 2 positions : on the ground or in mid-air, like in Nintend World Cup).
I have to admit it made me laugh to see that with 3d graphics (despite the look of the old game, the guys really had some genius ideas really, only making this guy walk like they did make it feel dumb) that i wanted to share it with you. And eventually use this thread to ask some questions from time to time
End of “my life” stuff, next step is making a ball and have it follow the player whenever he comes close enough. Then shoot, then other players, then pass, then IA, then gameplay tweak, then effects, then sound, then etc etc etc…
Now Player has a TeamPlayer, and is able either to pass or shoot. Time for some headbutt handling, tackle and IA.