Stuttering of hair dynamics at the end of loop (despite excluding last frame)

hey,

on this gif you see the feathers at the head stutter at the end of the animation loop.
eule

what can cause this issue? The transition of the body itself I THINK is smooth (I am not 100% sure), but the hair dynamics wouldn’t loop. They stutter. The animation last 85 frames, the last frame is doubled and excluded in Render settings, so the animation run from frame 5 (first animation frame) to 84. Same is for the hair Dynamics. I tried also setting hair Dynamics to 5 to 85. no change. There is always a stutter at the end.

Is there a solution? Or is the problem that Dynamics aren’t able to be looped probably?

Thx :slight_smile:

is it possible you baked it and then changed then length?

I baked nothing to be precise. I play the animation a few times to look if it is good. At 24 fps there was no error in hair dynamics. I scaled the animation and render it at 60 frames, reenabled hair dynamics and it was off. Maybe hair dynamics just doesn’t work on 60 fps… :S

Just a thought, not really any other ideas. Personally I think I would bake it to see if that helps but I am not confident that will fix problem you are having.