Stylized bakery near the park
My first experience with Unreal Engine.
I decided to create a stylized scene, I’ve always been drawn to this style and finally I decided to try to move away from realism and start doing it in this style, which I actually find much more interesting and enjoyable.
Throughout the project I explored various techniques for creating stylized textures and objects.
And I think it turned out pretty well for a first stylized project.
Although the eye has already blurred.
I started this project by making one trash can just to try out what it would be like.
Then I decided to sketch a small scene with just one wall, a couple of trash cans and a rat.
But it eventually grew into a larger location with a building layout.