Hey guys I’m currently trying to make a procedural setup for some caustics, I feel like I’m getting close but still not quite as stylized as I was hoping for… I think the most obvious difference at the moment is the line thickness, does anyone know of a potential node that could add some varation to these like the last image?
Here’s my current setup thanks to polyfjord’s tutorial on youtube:
Here’s what I’m going for:
Would also be cool to maybe have some colour variation within the lines/blobs if that makes sense, kind of like a voronoi… any help would be greatly appreciated ty! :))