Stylized Well created with 1 vertex per object and many modifiers

I wanted to create a simple scene using as little geometry as possible. So I challenged myself on creating a scene with a maximum of 1 vertex per object and I couldn’t move/rotate/scale the object or the vertex.
This was the result! I hope you can understand what’s going on!

Download tutorial .blend files fom: https://gum.co/QRDMY

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This turned out great! Makes me want to try and re-create those houdini lake houses :slight_smile: Thank you for showing the process!

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Thanks!
That would be, probably, harder to do, but not impossible, I think!