inspired by a photo found in the web, I’ made this building in the sea.
No ocean modifier, but only procedural texture for the sea.
The trails were made by dynamic paint.
900 passes in Cycles, postpro for the fog and some compositing…
I like it. Would have been cool if you could have made a wake behind those boats, but I have no idea how you could do that. Would be interested to know if you have any ideas of how. really great render.
Thank you! Are you talking about displacement on the water?
You know you just gave me an idea. Might be able to make the wake with dynamic paint by making the boats the brush and the water the canvas.