Subdivide uneven surface into even squares

Hello,

I’m making a simple garage building, and need to subdivide my walls so I can use a displacement map:

If I add a subdivision surface, I get nothing of any use (I’ve tried the various settings; I either get this nonsense, or nothing subdivides at all):

All I want to do is subdivide it into nice, square quads, ignoring the fact that some of those faces are non-square. If I just subdivide the faces, I get this:

…but what I want is something like this:


Is there an easy way to achieve this?

Thanks in advance for any help!!

~ Paul

Oooh - I’m getting somewhere with the knife tool, constraining it to the y-axis, but it all seems a bit tedious and manual:

Try Addon (free)

Thanks - I’ll give that a try!

You could try using loop-cuts (ctrl + r, then move the mouse to move the cut and left click to confirm), that or the knife tool might be a good option.

Subdivision surface probably isn’t the right tool for what you want.

Quad swords looks like a good tool if you don’t mind using addons.

The bisect tool might be an idea. One edit/set the options and so the normal to 0,0,1 be “straight up”.