It’s well overdue, but I’ve just been getting started with Substance Painter. There are a couple of projects that need bringing out of the ‘art’ category! So far the results are a lot better than expected.
But, I’ve just come up against something I can’t find a fix for. In this particular project there are a few pipes with are curves, locked to constraints and the ‘jiggle’ about during the animation, these are the only soft body objects in the scene.
How do I get the data back and forth to Substance? Do I temporarily turn the curves into mesh, unwrap, then send to Substance? Do I just bring the texture back into Blender as if I was working with a mesh? How will the material move with a soft object?
I could spend hours trying to figure this out so I thought I’d ask for tips.