Hey,
I learn about the CTRL + SHIFT + T to import all textures (basecolor, normal, roughness …) related to one material, so it creates the matching nodes, it works like a charm and save a lot of time !
However, my object has 5 differents materials and I would like to know if there is a way to do what CTRL + SHIFT + T do but to every of my materials ? So I don’t have to do the shortcut 5 times.
Thank you very much.