I have been having trouble getting substance painter and cycles to work with multiple textures sets. I have attached a photo to describe what I am experiencing. I have assigned textures from substance painter to three texture sets but only one can be rendered at a time. If I solo each texture set/object individually it renders fine with Cycles but when they are all rendered together I get problems. I can’t figure out why. I believe it has something to do with how cycles handles uvs. If anyone can share some insight in what is going on here please do. Loading these same textures in to Octane Blender works just fine.