I am trying to create a wave.
If I create a plane, add the wave and enlarge it, the wave enlarges.
So… the only way I can see to get the wave correct size is to use Array and multiply the plane with the wave.
Thats all fine until I add the Subsurf to make it smooth.
When I do this, it smooths all aspects of the plane. This creates rounded corners where each array ends. It has the below effect. (I have only drawn one side of the plane here as the page doesnt recognise multiple spaces)
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/
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when it should be
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|_______
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|_______
When the wave runs in the animation, there is a noticable colour change as it passes over the crease between the arrays and the light reflects differently.
What I want to know it… is it possible to use the subsurf only on the face of the plane and not the corners?
But really, any solution would be fine.
If it can be over come by building the wave differently, thats fine