Hello BlenderArtists,
So I have been pouring over the net to get a good understanding of the SSS in Blender 2.6+. I modeled a character, used GIMP to make maps for sub, epi, and dermal layers. For some reason in Blender I am unable to replicate the results from the video. I can post as much info as I can but I have poured over the web reading countless posts and blogs about it and I understand the basic idea but I am just stuck somewhere in this. These are the links Ive been checking out the most but I am still unable to get it correct. I can also provide my blend file if needed. But the textures are a little large. I keep reading about BUs to MMs and I am confused on that as well.
http://wiki.blender.org/index.php/Doc:2.6/Manual/Materials/Properties/Subsurface_Scattering
http://cgcookie.com/blender/2011/06/01/texturing-and-rendering-an-elf-head-in-blender-part-02/

