I am modeling a person, and am currently working on the head. I need to subsurf the head to get a useable shape, but when I subsurf, it only seems to do it one direction instead of all the way around. I’ve researched this problem already and the solutions that have helped other people have not helped me. (Removing doubles and recalculating normals) The problem is only on THIS model. The same problem happens with the body too.
Below is a picture of normal, then after subsurf.