A few days ago, i downloaded version 2.4 of Blender, and i`m totaly
stunned. I realy think it beats even 3dSMax in many ways.
After playing around with the new Charakter Animation tools, i thougt it would be nice to have Motion tracking.
In 3dsmax exist a Midi-Motiontracking Constraint.This would be awsome to have in Blender!
Someone could argue that you can use the Game engine (mouse, and joysick input) and record it into ipo curves. But i got all this midi Equipement in front of me (16 Fader and a lot of Knobs!). It would even be posible to controll finest mimic of a face just with those Sliders.
Im not as good in C++ in fact i couldnt get even the existing sourcecode compiled) so i would probably just mess the whole thing up.
Is this the right place for Sugestions like this?
by the way: Is there a tutorial out there how to compile the source with devc++??