I am considering a GPU - For for car renders only.
Polycount(faces) approx 7,00,000.
I will not be rendering very complex scenes.
My Priority is - fast updates in viewport when tweaking and adjusting Materials -> adjusting Carpaint, adjusting Flakes, changing Noise values etc.
I don’t know if these tasks are handled by the CPU or GPU ?
(not talking about final Image render here, but tweaking materials in Viewport> Rendered View, using cycles).
WRT Final image render, the Blender BMW takes 5:13 minutes on my CPU.
My PC Specs.
AMD Ryzen 5 - 2600 (6core)
W4100 - 2gb
The Gpus I am considering are GTX 1060 6gb or 1660ti.